Thursday, June 18, 2009

GREEN LANTERN: FIRST FLIGHT: Executive Producer Bruce Timm

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Animation legend Bruce Timm puts the spotlight on character designer Jose Lopez and screenwriter Alan Burnett for their other-worldly creations on GREEN LANTERN: FIRST FLIGHT, the next entry in the popular series of DC Universe animated original PG-13 movies from Warner Premiere, DC Comics and Warner Bros. Animation.

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Timm, the executive producer on GREEN LANTERN: FIRST FLIGHT,, has been the driving creative force behind many of Warner Bros. Animation’s modern-day successes, elevating DC Comics’ canon of super heroes to new heights of animated popularity and introducing generations of new fans to the characters via landmark television series and made-for-DVD films. The latter task includes the creation of the current series of DC Universe animated original movies, which have drawn critical acclaim and further whetted the public’s appetite for comic book entertainment with the release of and Wonder Woman.

Here's a few blurbs from Bruce Timm...

* On Jose Lopez's character design: "This is a total science fiction film – we spend maybe 10 minutes on Earth at the beginning of the movie and then the rest of it all takes place in outer space and in several different alien environments. So while we did base the initial, broad strokes design on pre-existing comics characters, we still needed armies of Green Lanterns and tons of aliens. Jose designed virtually all of them – literally hundreds of unique alien species for all of these different polyglot worlds. And they are all really cool. I mean, some of the designs are really out there. Sometimes they’d hand me his designs and I’d say, “Wow, what am I even looking at? That’s a sentient being? You’ve got to be kidding me.” It’s funny because both Lauren and I encouraged him to think way outside the box. And he did – maybe further than we even imagined. Jose came up with some really weird, bizarre life forms and they’re all good."

* On working with writer Alan Burnett: "Alan is the quiet man of Warner Bros. Animation and, to a degree, I feel bad because he doesn’t really get enough credit for all that he has done over the years – going all the way to Batman: The Animated Series and all these shows he's worked on since. He actually kind of prefers to stay in the background and just do his job and not get in front of the cameras and go to conventions and speak in front of crowds. He doesn't enjoy that aspect of it. He’s never been about tooting his own horn, but he’s always been the rock on our projects. Alan is the stabilizer. I think it was Glen Murakami who referred to Alan as the glue that binds everything together. And it's true. He’s a really solid professional. He knows all the ins and outs of story construction and character dynamics and then all of the extras that a good writer knows to plus out a story. At the same time, he likes to push himself to do things that he hasn’t done before and explore different avenues of story lines. He's got a sense of humor that sometimes comes out in really odd, unique ways. On BTAS, he would go down story lines and even I would be saying, “Wow, you really want to do THAT in a children's cartoon?” He’s funny that way – he likes to upset the apple cart and take chances. So Alan is really solid and dependable and at the same time he’s also very experimental. It’s like the best of both worlds. That makes him the perfect collaborator on these films."

* On director Lauren Montgomery: "Lauren did such a great job on Wonder Woman, she was immediately my first choice for Green Lantern. I thought she might be a little burned out after the massive Wonder Woman project, but to my immense relief and gratefulness, she was eager to do it."

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